L02 Be able to plan a 3D modelled character for use in
a game or animation
P2, M1) Plan for a 3D
modelled character for use in a game or animation.
a) Genre –
i)
Children’s Animation
b) Character profile –
i)
Consider physical
/ emotional attributes
ii)
Provide
description of the character
iii)
Special
characteristics, gender, age, clothing and props
c)
Series of
character visuals –
i)
Rough character
sketches
ii)
Storyboard
depicting the character movement, interaction with their surroundings
d) Target audience –
i)
Consider audience
appeal, lifestyle, age, gender
TASK
BBC CBeebies wants you to
model a snowman character for a potential new show for Christmas 2017.
The snowman can be male or
female, but must have a friendly look. The clothes, eyes, nose and mouth can be
textured in any colour.


Snowman must be able to move
from right to left and in a full circle. Snowman must also in the animation
head a football on their head and shoulders.
Place the snowman in a simple
snow filled environment.
Therefore BBC CBeebies want
you to animate the snowman character doing the following:
a) Moving their body around
b) Moving their head around i.e. Spinning head, rolling
head
c)
Heading a
football with their head and shoulders
d) Ball knocks either snowman’s hat, nose, buttons etc.
Any other animation of your choosing
TASK 1
DESIGN PRE-PRODUCTION:
Create the following
pre-production elements to show how you will plan to create your snowman
character and animate them.
a) Genre –
i)
Write a page and
a half regarding what the genre of your snowman character /animation will be
ii)
How the character
/ animation fits in the BBC CBeebies children’s programming?
Visualise page. Use sketches and pictures to represent the genre and show
b) Character profile –
i)
Write a minimum
of two pages explaining your snowman character /animation.
Consider: Physical and
emotional attributes, full description of the character, special
characteristics, gender, age, clothing, props
Think about your texturing, facial movements, arm movements, what type of animation will you use. Rigging and skeletal animations etc.
c) Series of character visuals –
i)
Create six snowman
sketch images
ii)
Twelve panel
storyboard depicting character movement and interaction with their surroundings
and prop.
Hand drawn sketches on to illustrator or all on one, whichever one you prefer.
d) Target
audience –
i)
Snowman character
appeal to children and adults / parents
ii)
Lifestyle of
children and why that would inform their liking of snowman character
iii)
Age and gender of
children and adults / parents
Think about previous children shows and show examples, try to think about the seasonal option as well as incorporating sport.


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